Path Trim Keyframes: Application Steps
To apply keyframes: click Add Keyframe next to path trim start/end in the stroke section, enter a value (0-100%), move the playhead to the end point, and adjust the value to set the final state.
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To apply keyframes: click Add Keyframe next to path trim start/end in the stroke section, enter a value (0-100%), move the playhead to the end point, and adjust the value to set the final state.
To apply a Path Animation Style: select an open vector path with center stroke, click Animations in the right sidebar, choose Path, then configure type, direction, delay, duration, and easing.
The creator explains how to copy a shader from one design to another: click the left side of the shader in the Properties panel, then press Command/Ctrl+C, then paste into your own file.
Tara Seshan predicts the future of work will look more like steering than rowing. Agents will do the rowing, and your role becomes steering the ship in the right direction. Steering will go higher in abstraction levels. It is still on a person to find the direction and make opinionated calls. Work will involve steering with other people over a group of agents.
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Jeff Cavaliere accidentally discovered the 'calm curl' while rehabbing his bicep. He explains that a cable curl puts less stress on the bicep in the fully extended position. The technique involves maintaining a pronated forearm position and curling until the hand meets the chest, alternating sides. The calm curl reduces stress on the biceps because the cable force is in line with the arm and the forearm is pronated.
Jeff Cavaliere introduces the drop curl as a transition back to regular curls or dumbbell curls. In the drop curl, you are never in a fully supinated position. He instructs to go very slow and controlled in the first half of the curl because the brachialis does more work in that range. Past the 90-degree mark, the bicep starts to take over. He advises dropping the weight to a point you can handle at a very slow pace and stopping in the mid position to keep tension on the entire time. The arm that is 'not working' stays in the middle portion isometrically while the other works concentrically.
Jeff Cavaliere recommends overhand pull-ups with a narrow, pronated grip to minimize bicep contribution and focus on heavy overload of elbow flexion to hit the brachialis. He advises using an assistance band if needed to achieve 10-12 repetitions.
Jeff Cavaliere demonstrates how to locate the brachialis by grabbing your fingers over the top of your bicep to where it starts to drop in; the muscle that pops out is the brachialis.
Jeff Cavaliere recommends the cross body hammer curl with a fully pronated forearm to minimize bicep involvement and target the brachialis. He instructs to drag the arm up close to the body for maximum brachialis activation.
Liemandt argues algebra is hard if you haven't memorized your math facts, because in a multi-step word problem you use up your limited working memory slots calculating math facts instead of for the other things you need them for. When kids get to algebra and start to struggle, the issue is not the algebra — it's the third grade math facts they didn't learn. The way to fix a kid struggling in algebra is not to pound them with more algebra — it's to go fix the third grade math facts problem.
guest's argument
Liemandt addresses ADHD directly: ask parents of ADHD-diagnosed kids if their child can play a video game for 25 minutes straight — if yes, the kid can focus when the activity is engaging. His schools use 25-minute Pomodoro blocks for ADHD kids, make learning engaging and motivating, and run sports academy activities before apps to solve engagement issues. He claims that when kids only take two hours a day of academics and build all afternoon, ADHD symptoms diminish.
guest's claims; symptom claims not clinically verified
Liemandt describes the product named Time Back: use it to give kids their time back by making learning 10 times faster. Kids do roughly two hours a day of academics, and the rest of the day goes to building. Giving kids their time back, he says, is the actual biggest motivator, and the goal is to help kids become builders and creators who learn the skills to thrive in the world. He also notes that when kids only take two hours a day of academics, ADHD symptoms diminish because they are building all afternoon.
guest's claims about his own product
Anjney Midha emphasizes prioritizing user experience over technical convenience or internal business metrics when designing integrations, even if it seems adversarial to immediate interests.
At 25-30% growth, a business might sell for 4x ARR; at 15% growth, it might sell for 1-2x ARR.
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John Stecher spends a lot of his time working with engineers, product people, the SRE function, and stakeholders to define the ROI of what is being asked and the true cost of building it today, then balance that equation before deciding.
Commercial context: The creator describes this as their own product.
John Stecher recommends using agents to write functional test cases, performance test cases, and version-forward libraries underneath applications, saying that having an agent renovate his code and source code has made all the difference in the world.
Design a holistic evaluation system at all points in time for agentic systems: make automated checks and eval part of the CI pipeline, and ask the eval questions to the agent every time it goes through a production deployment process. This ensures it is not just one eval score taken at the time of deciding the model.
Elena Verna suggests that if you realize the top of the management ladder isn't riveting to you and you're not really good at managing large teams and cross-functional collaboration, the IC path may be better — and AI can help you keep influence and status.
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Bakken tries to inspire runners to test the golden zone out in their training.
Bakken endorses keeping total running time in a threshold session to about 25 to 35 minutes.
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